Tilesets should be automagic! But it takes some pre-work and some bitmask learning.
See also: TileSetTools script
Dice Nine includes a working 2x2 and 3x3 minimal autotile tileset. it includes collision and occluder shapes on both.
Basically a big asset library todo list.
Now that we're brainstorming 10+ games at once in the future games (roadmap), I want to get collecting on some known asset needs.
We'll definitely need some playable characters - that means aseprite and pixel art animations.
I also want to hit the 2D side-scrolling look and feel checkboxes for these games. That means tilesets, backgrounds, props, and particles.
Trying to get a handle on larger game dev topics as I encounter and tackle them.