reptile (dino)

Created: Sep 06, 2022Published: Apr 04, 2023Last modified: Apr 25, 2023
Word count: 20Backlinks: 5

A Dino addon.

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A dino addon for working with tilesets.

Expanded to include procedural generation magic.


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I love rooms (game design element) as a unit of game design and iteration. A rooms api should support that.

Dino has seen a few different rooms api approaches already. The Runner Room code managed cycling rooms ahead of the player so they could be revisited. In Tower Jet, the Reptile Room was built up to generate (and regenerate) the tiles based on noise images. Then, Mvania / Hatbot featured a fuller room and area management, including room data lifecycle via hotel and pausing/unpausing the rooms based on the player location.

A Dino game.

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My entry for the godot wild jam #52

Tilesets should be automagic! But it takes some pre-work and some bitmask learning.

A Godot monorepo full of games, addons, and scripts.