a hit list of assets to target with planning and doing pixel tut execution
Could build something similar for backgrounds and tilesets and particles and props
Gotta get closer to that 2d side scroller look and feel!
A cross-section of the future games (roadmap)
Not sure how this will net-out, org-wise. Probably the todos belong to the game brainstorms/garden files themselves, and maybe they can link to a relevant source file?
Saw some menus recently that had a whole screenshake when the buttons were clicked. Made me wonder if I could reimpl the camera shake logic to apply to buttons moving when highlighted/selected.
Noting that this also applies to menus.
learn and nail those color reassignment shader windows
shaders
swappable and composable tilesets, backgrounds, canvas modulate, env lighting
think i called this hotel themes last time
https://www.gamedevmarket.net/
Game Assets for Indie Developers | GameDev Market
I thought I'd fixed this before, but apparently not.
I was scared to check the scores when the jam ended (my jam results have been uninspiring, historically), but someone left a comment on my game today and I decided to take a peek.
Well hey! I did great! I ranked #7 for enjoyment and #14 overall! That's out of 132 entries, and is way better than I thought I'd do.
It was only with 7 ratings, so not much data to go on, but I'll take it.
HatBot's rating numbers after the 19th Metroidvania Month Jam
Probably my best jam scores so far! Here's to the next one!
captured: 2023-04-03 12:10