gray scaled art assets

Created: Apr 03, 2023Published: Apr 04, 2023Last modified: Apr 05, 2023
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One trick that comes with shaders is using them to reassign colors to assets after the fact. This lets us create and re-use gray-scaled assets in a variety of places without needing to duplicate the assets to change up the colors.


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I've seen people create the game completely in gray scale, and then pop a little color-reassignment shader on top.

BUT HOW!?

This is a fun little one, a shader I'd love to implement and share the learnings from.