the lost woods as a level design mechanic

Created: Apr 24, 2022Published: Mar 28, 2023Last modified: Apr 05, 2023
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Playing through Majora's Mask, came upon the simple branches of the lost woods.

Each room a square, with cardinal exits. Some return you to the entrance, others take you deeper in the woods.

Could be procedurally generated. Could feature a luigi hat in a glass case.

sounds like a fun stream/mini-jam/ game-idea.

Definitely one of my favorite things in games.


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A Dino game.

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A new take on little red-riding hood, as a game.

Blowing up into a full brother's grimm fairy-tale adventure.