2022-10-10

Published: Nov 01, 2022Last modified: Apr 05, 2023
Word count: 359

today is blog launch day!

(Just like every day of the last week)

I'm working through a burn down to get it across the finish line.

Going from org to markdown to html is fine - kind of bugging me, but it's good enough to launch. That's what I'm telling myself over and over, anyway.

ideas for this week

> Lil Were Riding Wolf

A simple game that I have a rough storyboard for. Would be fun to build into dino.

We'll need assets for:

  • lil red
  • lil were-d
  • a tree-environment
  • red's house
  • gma's house
  • etc

> lost woods style dungeon crawler maze

Towards procedural generation.

In dino 's new dungeon crawler, create a maze game based on the ocarina of time / majora's mask lost woods paths.

  • Progress is obfuscated by fog or darkness
  • Wrong turns return you to the start

Ideally this is a chance to create the path via code, either at editor or runtime.

> open-source org-blog

> open-source dino

more gpg setup

trying to get osx to hang on to the gpg passphrase a bit longer

does not seem to be working yet

nevermind! this works, I just forgot to restart gpg-agent first

osx now supports signing for my gpg key in a native prompt. Much better than pulling up a terminal to run a command after a failed commit in magit.

unconfirmed whether signing in emacs will prompt for the same... but i think pinentry-mac is the key to that, could just figure out the emacs side if we hit it.