Triage (dino game)

Created: Mar 17, 2023Published: Mar 28, 2023Last modified: Apr 25, 2023
Word count: 94Backlinks: 5

A Dino game.

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Now we're talking - the Triage Dino Game page.

See also: triage

ideas

> a level you run through in the dark

Then turn on the power

The run back through the same path

Now with the lights on

> meditation for healing

> boomerang for security cams and stunning guards

combat

beat em up? metroidvania?

enemies

> algo robo-goons

probably a few tiers

> security cameras

> algo himself

zones

> trini's apartment

> trini's neigborhood

> downtown

> algo's prism (underground)

break in through the utilities

> algo's prism

> algo's prism lair/upper floors/office

defeat, or banishment?


Backlinks

An ongoing list of games I'm accumulating requirements and content for.

For now i'm hoping to get many (all) of these done in 2023. I'm not sure how crazy or realistic that is - depends wildly on scope, I suppose.

For now, it's a nice way to compare ideas - for each of these, I want to answer parallel questions. Having multiple buckets can help brainstorm (vs working on just one game).

I'm also interested in strategies for approaching each of these. For example, Beat Em Up City might be built completely on top of Super Elevator Level, as both are beat em ups, but the SEL scope is much smaller. So there's some sorting that could make approaching these easier.

Pretty raw for now.

Game Dev/Design Education

A Godot monorepo full of games, addons, and scripts.