A Dino game.
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Now we're talking - the Triage Dino Game page.
See also: triage
Then turn on the power
The run back through the same path
Now with the lights on
beat em up? metroidvania?
probably a few tiers
break in through the utilities
defeat, or banishment?
An ongoing list of games I'm accumulating requirements and content for.
For now i'm hoping to get many (all) of these done in 2023. I'm not sure how crazy or realistic that is - depends wildly on scope, I suppose.
For now, it's a nice way to compare ideas - for each of these, I want to answer parallel questions. Having multiple buckets can help brainstorm (vs working on just one game).
I'm also interested in strategies for approaching each of these. For example, Beat Em Up City might be built completely on top of Super Elevator Level, as both are beat em ups, but the SEL scope is much smaller. So there's some sorting that could make approaching these easier.
A Dino game.
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A beatemup game idea I've been kicking around.
Elevator levels are one of my favorite things in games.
Pretty raw for now.
Game Dev/Design Education