A Dino game.
---
Wordplay on tunic.
See also: Shirts and Skins
See also: shades (fun game item idea)
Maybe core: boomerang (game mechanic)
when you die, your shirt is ripped apart. next life, new shirt. no shirt, death means your body is ripped, and you lose.
similar to my hoodie idea.
with mario odyssey hold-to-delay-return mechanic
let's get that sword trail huge
tunic-like, link's awakening -like
where does this game take place?
An ongoing list of games I'm accumulating requirements and content for.
For now i'm hoping to get many (all) of these done in 2023. I'm not sure how crazy or realistic that is - depends wildly on scope, I suppose.
For now, it's a nice way to compare ideas - for each of these, I want to answer parallel questions. Having multiple buckets can help brainstorm (vs working on just one game).
I'm also interested in strategies for approaching each of these. For example, Beat Em Up City might be built completely on top of Super Elevator Level, as both are beat em ups, but the SEL scope is much smaller. So there's some sorting that could make approaching these easier.
Pretty raw for now.
Game Dev/Design Education