Animal Crossing

Created: Jan 16, 2022Published: Nov 01, 2022Last modified: Apr 05, 2023
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A virtual community builder.

Real-Time Features

Animal Crossing keeps up with your calendar.

Whenever you play, it is the same date and time in the game as in the world.

This lends itself to weather and seasonality.

  • Build snowmen in the winter.
  • Catch fireflies in June.
  • Wear a raincoat in April.

Time of day is also part of it.

I usually end up playing at night, when the neighbors are asleep, as the sun went down hours before.


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Inspired by NaNoWriMo's "magna carta"s, this is a list of things in games that I've liked.

They are here as inspiration, motivation, and as a tribute. I hope to borrow/steal/remix/create with this, to give my own games a bit of the joy these brought me.

These should help step towards the principles I care about in games. What themes are threaded through all these?

See also:

Games have always been a passion of mine - I love finding games in which the devs made something they wanted to play, something that didn't adhere to some generic idea of what a game should be. As a result I love indie games and tend to abhor games with large budgets but bankrupt creativity.

I hope to continue to pull the likes/themes over to the gaming magna cartas.

A Dino game.

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A Museum at the heart of Moon York City.

Full of exhibits.

Supporting Dino 's namesake (show me the bones!).

Weather systems have some excellent affects on breathing life into an area.

The rain brings the really big fish to Animal Crossing fishing activities.