Teenage Mutant Ninja Turtles (TMNT)

Created: Jan 16, 2022Published: Nov 01, 2022Last modified: Apr 05, 2023
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The Hyperstone Heist

On Genesis/SNES: a beat em up for the ages.


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Maybe a good list to pick a new clone from, or a place to visit when brainstorming.

Some crossover: classic game clones

Inspired by NaNoWriMo's "magna carta"s, this is a list of things in games that I've liked.

They are here as inspiration, motivation, and as a tribute. I hope to borrow/steal/remix/create with this, to give my own games a bit of the joy these brought me.

These should help step towards the principles I care about in games. What themes are threaded through all these?

See also:

Games have always been a passion of mine - I love finding games in which the devs made something they wanted to play, something that didn't adhere to some generic idea of what a game should be. As a result I love indie games and tend to abhor games with large budgets but bankrupt creativity.

I hope to continue to pull the likes/themes over to the gaming magna cartas.

Museum Exhibits as a level design constraint.

What would my museum show the player about each of these?

Could really be anything:

  • an homage to existing games/series
  • a slice/scene from one of our own fiction
  • a tribute to any part of actual history
  • some gravity game we just can't get enough of

Other things:

  • An exhibit-level editor

Exhibits are nice b/c they can be minimal and focus on simple objects, rather than a complete picture.