visualization

Created: Apr 24, 2022Published: Nov 01, 2022Last modified: Apr 05, 2023
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Super important to surface data and aggregates early to inform decisions!

Hopefully the links here are tools to make this easier, examples to pull from, and ideas for where visualizations could be applied in clawe/doctor/games/etc.


Backlinks

An emacs command showing all interactive commands.

Excellent for discovery.

Requirement: visualization

Renders clojure files: evals the code, then serves results and comments!

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Clerk is about visualization.

addons are extensions/libraries for godot.

There are a few different kinds:

Game AI can be modeled with behavior trees.

We want a very expressive behavior tree lib, so we can be expressive in our AI design.

Ideally Behavior Trees can be visualized and debugged easily.

Enemy AI design, Level Design. It's all coming together.

Somewhat related: Build a Level editor