finite state machines (fsm)

Created: Jul 12, 2022Published: Mar 28, 2023Last modified: Apr 05, 2023
Word count: 27Backlinks: 8

Finite State Machines (FSM).

A classic Game AI pattern.

See also: behavior trees

See also: Goal-Oriented Action Planning

godot impls

resources


Backlinks

Game ai?

To me this means:

But it should probably mean more!

A Dino game.

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My entry for the godot wild jam #52

Related to Game AI, a newer take on state-machines / behavior trees.

Allows for more emergent behavior.

GOAP supports dynamic prioritization of goals based on world-state.

Also supports nuanced planning building based on cost-analysis.

Often uses A* to build the 'path' (plan).

addons are extensions/libraries for godot.

There are a few different kinds:

A Godot monorepo full of games, addons, and scripts.

Trying to get a handle on larger game dev topics as I encounter and tackle them.