towards a clawe hydra

Created: May 30, 2021Published: Mar 28, 2023Last modified: Apr 05, 2023
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explored cam's stuff in a vague way

Great idea, i want the UX of hydra, and i want to write a clawe hydra

(or maybe have clawe write hydras from the existing bindings)

just another branch/keyword in a defthing somewhere

from my +hydra.el attempt:

TODO option for streaming content from, e.g., a watchmedo

TODO re-use the buffer if it exists already

TODO or just pipe from the terminal to a file and open/clear that file in emacs

maybe that's the logging experience i've been looking for

could godot support a hydra-like-bindings-helper ui?

could be a gem of clawe what project is this? apparently i've had this idea before godot hydra-like menu

tho that time it was for in-game keybindings