autoloads in godot as namespaces

Created: Sep 11, 2022Published: Mar 28, 2023Last modified: Apr 05, 2023
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I'm going for namespace helpers in godot, like clojure namespaces.

Via autoloads.

Just a bunch of functions, ideally stateless

but could be APIs for controlling some stateful thing

if the design is good tho, we don't tie things up too much

let the consumer pull in both namespaces

avoid the cross dependencies, or merge them if they're coupled


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