opt-in/out at compile time, but always run the check in the repl
use in notifications and in the readme pixels, my-man!
also icons for the whole DINO family
back to the `actions` ui this time it works perfectly - fits right into ralphie label, on-action, everything be interesting to see if rofi could do a fun transient or, better yet why not do a rofi app in godot could be my osx rofi replacement could also be used in my games! DINO willie
wouldn't that be nice
maybe this is what OVERKILL is
a rofi for killing processes
built in godot
cli api - stdin, anyway
quite the load off when running these commands
each one only loads what it needs
suppose that's really due to the move away from defcom
Runs in the editor in Godot 3.5
Completely built inside of Dino
That means the scope is small,
and that it's a simple consumer of the addons libs
so those will get attention while we work on it
That's the overall direction then
then write overkill with a rofi ui
and let me play it instead of pkilling processes
would be especially fun if it helped make using a mac easier